Call of Duty: Modern Warfare II Beta Overview (Weekend One)
Well, the Modern Warfare II beta is here, and I’ve played a good few hours and a good few dozen games. (Mostly domination, I admit. I’m addicted at this point.) Many people (and by many people, I mean literally no one) have asked me, “Bailey, what’s the new Call of Duty like? Is it any good?” Well, my dear friend(s), I’m here to put that brain of yours to rest. No more thinking for you, I’ll do it for you.
Yes. It’s good. The multiplayer is good. Even better than 2019’s Modern Warfare, even. Like, a lot better, in my opinion. (Then again, I thought the TTK was laughably quick in MW2019 and in this beta it’s almost perfect.) Plus, the killstreaks can be toggled to be scorestreaks. That is absolutely fantastic. Why haven’t those nerds thought of this before? I should have thought of this. I should be getting a million bucks right now. Sigh. Anyway, the streaks are great. I managed to get a couple chopper gunners (surprising, I know) and they are fun as hell! Cruise missiles I was never a fan of, but at least they don’t have the stupid player-exclusive UAV returning. That thing required like a kill and a half to earn and it only updated your mini-map. Whose idea was that?
Moving on, new gunsmith is actually really cool, and the way you rank up your weapons and earn attachments is a lot more fun and requires less of that usual annoying grind you have to go through which some people have just gotten used to when it comes to CoD games, but alas, those bastards up and changed things. Remember the last time they changed things in Call of Duty? Remember Advanced Warfare? Yeah… People weren’t fans. This, I think, will be a welcome change in the Call of Duty community. Oh, and if you actually did like the grind to get those attachments? Well there are still the camos, so you’re in luck with those.
The gameplay is great. This game is basically MW2019 with a few good drops of Black Ops II mixed in. So you get that modern gameplay with a bit of that classic CoD feel, which, in my opinion, is just great. Smooth gameplay yet just clunky enough so that it doesn’t make your eyes bleed if you play for longer than an hour, either. (Does that ever happen to you? A game’s HUD and weapon is so smoothly animated that it makes you want to melon-ball your eyes out? No? Just me? Okay.)
Honestly this might be my favorite Call of Duty multiplayer in years, and, depending on how the final game turns out, my favorite multiplayer of all time. Time will tell, and I’ll be playing the Beta the second weekend it’s active as well, so if there are any updates you’ll hear my thoughts then too.
I’ve been Bailey and this has been the BaileyBlog. Later, nerds.